Please use this identifier to cite or link to this item: http://hdl.handle.net/10267/11457
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dc.contributor.authorMcKinney, Carl N. (Nick)-
dc.date.accessioned2011-11-16T20:25:54Z-
dc.date.available2011-11-16T20:25:54Z-
dc.date.issued2010-08-25-
dc.identifier.urihttp://hdl.handle.net/10267/11457-
dc.descriptionThis syllabus was submitted to the Rhodes College Office of Academic Affairs by the course instructor.en_US
dc.description.abstractBy the end of the class you should understand all the material outlined above. You should be able to take real world scenarios and use the tools from this class to build game theoretical models. You should be well prepared to take graduate courses in Game Theory, Experimental, and Behavioral Economics.en_US
dc.language.isoen_USen_US
dc.publisherMemphis, Tenn. : Rhodes Collegeen_US
dc.relation.ispartofseriesCRN Syllabi;11064-
dc.rightsRhodes College owns the rights to the digital objects in this collection. Objects are made available for educational use only and may not be used for any non-educational or commercial purpose. Approved educational uses include private research and scholarship, teaching, and student projects. For additional information please contact archives@rhodes.edu. Fees may apply.-
dc.subjectSyllabusen_US
dc.subjectCurriculumen_US
dc.subjectAcademic departmentsen_US
dc.subjectTexten_US
dc.subjectEconomics, Department ofen_US
dc.subject2010 Fallen_US
dc.titleECON 407-01, Game Theory, Fall 2010en_US
dc.typeSyllabusen_US
Appears in Collections:Course Syllabi

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