Murphy, Ashton Lacy2016-05-242016-05-242016-05http://hdl.handle.net/10267/27360The author granted permission to publish this paper. It was submitted to the archives on a a CD.Women play an astonishingly prominent role as characters in ancient Athenian tragedy; we have only one extant tragedy—Philoctetes—which does not feature at least one female character. The number, and perhaps more importantly the depiction, of these characters has given rise to a search for proto-feminism in tragedy, with Euripides as an especially prominent target. As our understanding of the history of the Medea myth stands, it appears that Euripides was the first to write a Medea who murders her own children. Therein lies the ambiguity behind the of the play: for Euripides portrays a strong, intelligent woman challenged by unjust forces beyond her control; and he has this same woman commit one of the worst offenses in the Hellenic world—the murder of one’s own blood. Can the classic be enjoyed by modern women, or does the misogyny of Euripides' Athens imbed its patriarchal values too deeply into the text? In my research I analyze Euripides’ Medea through a new lens: comparing and contrasting Medea’s depiction to those of female characters in modern entertainment, specifically, video games.Rhodes College owns the rights to the archival digital objects in this collection. Objects are made available for educational use only and may not be used for any non-educational or commercial purpose. Approved educational uses include private research and scholarship, teaching, and student projects. For additional information please contact archives@rhodes.edu. Fees may apply.Honors papersGreek and Roman StudiesMedea and New Media: Analyzing Euripides’ Tragedy through the Medium of Video GamesThesis